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Efficient Random Sampling -- Parallel, Vectorized, Cache-Efficient, and Online

Abstract

We consider the problem of sampling nn numbers from the range {1,,N}\{1,\ldots,N\} without replacement on modern architectures. The main result is a simple divide-and-conquer scheme that makes sequential algorithms more cache efficient and leads to a parallel algorithm running in expected time O(n/p+logp)\mathcal{O}(n/p+\log p) on pp processors, i.e., scales to massively parallel machines even for moderate values of nn. The amount of communication between the processors is very small (at most O(logp)\mathcal{O}(\log p)) and independent of the sample size. We also discuss modifications needed for load balancing, online sampling, sampling with replacement, Bernoulli sampling, and vectorization on SIMD units or GPUs.

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