Guiding Reinforcement Learning Exploration Using Natural Language
- OffRL
Abstract
In this work we present a technique to use natural language to help reinforcement learning generalize to unseen environments. This technique uses neural machine translation to learn associations between natural language behavior descriptions and state-action information. We then use this learned model to guide agent exploration to make it more effective at learning in unseen environments. We evaluate this technique using the popular arcade game, Frogger, under ideal and non-ideal conditions. This evaluation shows that our modified policy shaping algorithm improves over a Q-learning agent as well as a baseline version of policy shaping.
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