Fast Deterministic Constructions of Linear-Size Spanners and Skeletons

In the distributed setting, the only existing constructions of \textit{sparse skeletons}, (i.e., subgraphs with edges) either use randomization or large messages, or require time, where is the hop-diameter of the input graph . We devise the first deterministic distributed algorithm in the CONGEST model (i.e., uses small messages) for constructing linear-size skeletons in time . We can also compute a linear-size spanner with stretch in low deterministic polynomial time, i.e., for an arbitrarily small constant , in the CONGEST model. Yet another algorithm that we devise runs in time, for a parameter and constructs an spanner with edges. All our distributed algorithms are lightweight from the computational perspective, i.e., none of them employs any heavy computations.
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