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1909.04694
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Efficient Iterative Linear-Quadratic Approximations for Nonlinear Multi-Player General-Sum Differential Games
10 September 2019
David Fridovich-Keil
Ellis Ratner
Lasse Peters
Anca Dragan
Claire Tomlin
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Papers citing
"Efficient Iterative Linear-Quadratic Approximations for Nonlinear Multi-Player General-Sum Differential Games"
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Title
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Peer-Aware Cost Estimation in Nonlinear General-Sum Dynamic Games for Mutual Learning and Intent Inference
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PACE: A Framework for Learning and Control in Linear Incomplete-Information Differential Games
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Safe Interaction via Monte Carlo Linear-Quadratic Games
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More Information is Not Always Better: Connections between Zero-Sum Local Nash Equilibria in Feedback and Open-Loop Information Patterns
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18 Mar 2025
Parametric Value Approximation for General-sum Differential Games with State Constraints
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Chance-constrained Linear Quadratic Gaussian Games for Multi-robot Interaction under Uncertainty
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36
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Language Models are Spacecraft Operators
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43
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A Sequential Quadratic Programming Approach to the Solution of Open-Loop Generalized Nash Equilibria for Autonomous Racing
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29
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Bridging the Gap between Discrete Agent Strategies in Game Theory and Continuous Motion Planning in Dynamic Environments
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Canonical Form of Datatic Description in Control Systems
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Mixed Strategy Nash Equilibrium for Crowd Navigation
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Blending Data-Driven Priors in Dynamic Games
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Who Plays First? Optimizing the Order of Play in Stackelberg Games with Many Robots
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32
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Open-Loop and Feedback Nash Trajectories for Competitive Racing with iLQGames
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Multi-Agent Dynamic Relational Reasoning for Social Robot Navigation
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Energy-based Potential Games for Joint Motion Forecasting and Control
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Value Approximation for Two-Player General-Sum Differential Games with State Constraints
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Zhenni Xu
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Automated Lane Merging via Game Theory and Branch Model Predictive Control
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Multi-Agent Strategy Explanations for Human-Robot Collaboration
Ravi Pandya
Michelle Zhao
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Leadership Inference for Multi-Agent Interactions
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11
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Local Non-Cooperative Games with Principled Player Selection for Scalable Motion Planning
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A Preview of Open-Loop and Feedback Nash Trajectories in Racing Scenarios
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Deadlock-free, Safe, and Decentralized Multi-Robot Navigation in Social Mini-Games via Discrete-Time Control Barrier Functions
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Vrushabh Zinage
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A Game-Theoretic Framework for Joint Forecasting and Planning
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Strategic Decision-Making in Multi-Agent Domains: A Weighted Constrained Potential Dynamic Game Approach
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17
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Decentralized Social Navigation with Non-Cooperative Robots via Bi-Level Optimization
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34
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NashFormer: Leveraging Local Nash Equilibria for Semantically Diverse Trajectory Prediction
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Naomi Ehrich Leonard
Guy Rosman
20
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Contingency Games for Multi-Agent Interaction
Lasse Peters
Andrea V. Bajcsy
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F. Laine
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Javier Alonso-Mora
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48
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Emergent Coordination through Game-Induced Nonlinear Opinion Dynamics
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Kensuke Nakamura
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29
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Inferring Occluded Agent Behavior in Dynamic Games from Noise Corrupted Observations
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SOCIALGYM 2.0: Simulator for Multi-Agent Social Robot Navigation in Shared Human Spaces
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Distributed Potential iLQR: Scalable Game-Theoretic Trajectory Planning for Multi-Agent Interactions
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Jushan Chen
Negar Mehr
22
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Online and Offline Learning of Player Objectives from Partial Observations in Dynamic Games
Lasse Peters
Vicencc Rubies-Royo
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L. Ferranti
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45
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27
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Cost Inference for Feedback Dynamic Games from Noisy Partial State Observations and Incomplete Trajectories
Jingqi Li
Chih-Yuan Chiu
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Somayeh Sojoudi
Claire Tomlin
David Fridovich-Keil
52
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Learning to Play Trajectory Games Against Opponents with Unknown Objectives
Xinjie Liu
Lasse Peters
Javier Alonso-Mora
42
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