Prisoners, Rooms, and Lightswitches
We examine a new variant of the classic prisoners and lightswitches puzzle: A warden leads his prisoners in and out of rooms, one at a time, in some order, with each prisoner eventually visiting every room an arbitrarily large number of times. The rooms are indistinguishable, except that each one has lightswitches; the prisoners win their freedom if at some point a prisoner can correctly declare that each prisoner has been in every room at least once. What is the minimum number of switches per room, , such that the prisoners can manage this? We show that if the prisoners do not know the switches' starting configuration, then they have no chance of escape -- but if the prisoners do know the starting configuration, then the minimum sufficient is surprisingly small. The analysis gives rise to a number of puzzling open questions, as well.
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