ResearchTrend.AI
  • Papers
  • Communities
  • Events
  • Blog
  • Pricing
Papers
Communities
Social Events
Terms and Conditions
Pricing
Parameter LabParameter LabTwitterGitHubLinkedInBlueskyYoutube

© 2025 ResearchTrend.AI, All rights reserved.

  1. Home
  2. Papers
  3. 2109.02682
11
16

Edit-Run Behavior in Programming and Debugging

6 September 2021
Abdulaziz Alaboudi
Thomas D. Latoza
    KELM
ArXivPDFHTML
Abstract

As developers program and debug, they continuously edit and run their code, a behavior known as edit-run cycles. While techniques such as live programming are intended to support this behavior, little is known about the characteristics of edit-run cycles themselves. To bridge this gap, we analyzed 28 hours of programming and debugging work from 11 professional developers which encompassed over three thousand development activities. We mapped activities to edit or run steps, constructing 581 debugging and 207 programming edit-run cycles. We found that edit-run cycles are frequent. Developers edit and run the program, on average, 7 times before fixing a defect and twice before introducing a defect. Developers waited longer before again running the program when programming than debugging, with a mean cycle length of 3 minutes for programming and 1 minute for debugging. Most cycles involved an edit to a single file after which a developer ran the program to observe the impact on the final output. Edit-run cycles which included activities beyond edit and run, such as navigating between files, consulting resources, or interacting with other IDE features, were much longer, with a mean length of 5 minutes, rather than 1.5 minutes. We conclude with a discussion of design recommendations for tools to enable more fluidity in edit-run cycles.

View on arXiv
Comments on this paper