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14
23

Fast swap regret minimization and applications to approximate correlated equilibria

30 October 2023
Binghui Peng
Aviad Rubinstein
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Abstract

We give a simple and computationally efficient algorithm that, for any constant ε>0\varepsilon>0ε>0, obtains εT\varepsilon TεT-swap regret within only T=polylog(n)T = \mathsf{polylog}(n)T=polylog(n) rounds; this is an exponential improvement compared to the super-linear number of rounds required by the state-of-the-art algorithm, and resolves the main open problem of [Blum and Mansour 2007]. Our algorithm has an exponential dependence on ε\varepsilonε, but we prove a new, matching lower bound. Our algorithm for swap regret implies faster convergence to ε\varepsilonε-Correlated Equilibrium (ε\varepsilonε-CE) in several regimes: For normal form two-player games with nnn actions, it implies the first uncoupled dynamics that converges to the set of ε\varepsilonε-CE in polylogarithmic rounds; a polylog(n)\mathsf{polylog}(n)polylog(n)-bit communication protocol for ε\varepsilonε-CE in two-player games (resolving an open problem mentioned by [Babichenko-Rubinstein'2017, Goos-Rubinstein'2018, Ganor-CS'2018]); and an O~(n)\tilde{O}(n)O~(n)-query algorithm for ε\varepsilonε-CE (resolving an open problem of [Babichenko'2020] and obtaining the first separation between ε\varepsilonε-CE and ε\varepsilonε-Nash equilibrium in the query complexity model). For extensive-form games, our algorithm implies a PTAS for normal\mathit{normal}normal form\mathit{form}form correlated\mathit{correlated}correlated equilibria\mathit{equilibria}equilibria, a solution concept often conjectured to be computationally intractable (e.g. [Stengel-Forges'08, Fujii'23]).

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