DrawTalking: Building Interactive Worlds by Sketching and Speaking
ACM Symposium on User Interface Software and Technology (UIST), 2024
Main:20 Pages
30 Figures
Bibliography:4 Pages
Appendix:1 Pages
Abstract
We introduce an interactive approach, DrawTalking, in which the user builds interactive worlds by sketching and speaking. It emphasizes user control and flexibility, and gives programming-like capability without code. We implemented it on the iPad. An open-ended study shows the mechanics resonate and are applicable to many creative-exploratory use cases. We hope to inspire and inform research in future natural user-centered interfaces.
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