Bregman implementation of Meyer's norm for cartoon + textures
decomposition
Jerome Gilles
Stanley Osher
Main:2 Pages
1 Figures
Appendix:11 Pages
Abstract
In this paper, we design a very simple algorithm based on Split Bregman iterations to numerically solve the cartoon + textures decomposition model of Meyer. This results in a significant gain in speed compared to Chambolle's nonlinear projectors.
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