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Sparse Input View Synthesis: 3D Representations and Reliable Priors

Main:11 Pages
61 Figures
22 Tables
Appendix:172 Pages
Abstract

Novel view synthesis refers to the problem of synthesizing novel viewpoints of a scene given the images from a few viewpoints. This is a fundamental problem in computer vision and graphics, and enables a vast variety of applications such as meta-verse, free-view watching of events, video gaming, video stabilization and video compression. Recent 3D representations such as radiance fields and multi-plane images significantly improve the quality of images rendered from novel viewpoints. However, these models require a dense sampling of input views for high quality renders. Their performance goes down significantly when only a few input views are available. In this thesis, we focus on the sparse input novel view synthesis problem for both static and dynamic scenes.

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