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IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminations

16 December 2024
Zhibing Li
Tong Wu
Jing Tan
Mengchen Zhang
Jiaqi Wang
D. Lin
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Abstract

Capturing geometric and material information from images remains a fundamental challenge in computer vision and graphics. Traditional optimization-based methods often require hours of computational time to reconstruct geometry, material properties, and environmental lighting from dense multi-view inputs, while still struggling with inherent ambiguities between lighting and material. On the other hand, learning-based approaches leverage rich material priors from existing 3D object datasets but face challenges with maintaining multi-view consistency. In this paper, we introduce IDArb, a diffusion-based model designed to perform intrinsic decomposition on an arbitrary number of images under varying illuminations. Our method achieves accurate and multi-view consistent estimation on surface normals and material properties. This is made possible through a novel cross-view, cross-domain attention module and an illumination-augmented, view-adaptive training strategy. Additionally, we introduce ARB-Objaverse, a new dataset that provides large-scale multi-view intrinsic data and renderings under diverse lighting conditions, supporting robust training. Extensive experiments demonstrate that IDArb outperforms state-of-the-art methods both qualitatively and quantitatively. Moreover, our approach facilitates a range of downstream tasks, including single-image relighting, photometric stereo, and 3D reconstruction, highlighting its broad applications in realistic 3D content creation.

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@article{li2025_2412.12083,
  title={ IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminations },
  author={ Zhibing Li and Tong Wu and Jing Tan and Mengchen Zhang and Jiaqi Wang and Dahua Lin },
  journal={arXiv preprint arXiv:2412.12083},
  year={ 2025 }
}
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