Piecewise Ruled Approximation for Freeform Mesh Surfaces
- AI4CE

A ruled surface is a shape swept out by moving a line in 3D space. Due to their simple geometric forms, ruled surfaces have applications in various domains such as architecture and engineering. However, existing methods that use ruled surfaces to approximate a target shape mainly focus on surfaces of non-positive Gaussian curvature. In this paper, we propose a method to compute a piecewise ruled surface that approximates an arbitrary freeform surface. Given the input shape represented as a triangle mesh, we propose a group-sparsity formulation to optimize the mesh shape into an approximately piecewise ruled form, in conjugation with a tangent vector field that indicates the ruling directions. Afterward, we use the optimization result to extract the patch topology and construct the initial rulings. Finally, we further optimize the positions and orientations of the rulings to improve the alignment with the input target shape. We apply our method to a variety of freeform shapes with different topologies and complexity, demonstrating its effectiveness in approximating arbitrary shapes.
View on arXiv@article{pan2025_2501.15258, title={ Piecewise Ruled Approximation for Freeform Mesh Surfaces }, author={ Yiling Pan and Zhixin Xu and Bin Wang and Bailin Deng }, journal={arXiv preprint arXiv:2501.15258}, year={ 2025 } }