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Process Reinforcement through Implicit Rewards

Abstract

Dense process rewards have proven a more effective alternative to the sparse outcome-level rewards in the inference-time scaling of large language models (LLMs), particularly in tasks requiring complex multi-step reasoning. While dense rewards also offer an appealing choice for the reinforcement learning (RL) of LLMs since their fine-grained rewards have the potential to address some inherent issues of outcome rewards, such as training efficiency and credit assignment, this potential remains largely unrealized. This can be primarily attributed to the challenges of training process reward models (PRMs) online, where collecting high-quality process labels is prohibitively expensive, making them particularly vulnerable to reward hacking. To address these challenges, we propose PRIME (Process Reinforcement through IMplicit rEwards), which enables online PRM updates using only policy rollouts and outcome labels through implict process rewards. PRIME combines well with various advantage functions and forgoes the dedicated reward model training phrase that existing approaches require, substantially reducing the development overhead. We demonstrate PRIME's effectiveness on competitional math and coding. Starting from Qwen2.5-Math-7B-Base, PRIME achieves a 15.1% average improvement across several key reasoning benchmarks over the SFT model. Notably, our resulting model, Eurus-2-7B-PRIME, surpasses Qwen2.5-Math-7B-Instruct on seven reasoning benchmarks with 10% of its training data.

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@article{cui2025_2502.01456,
  title={ Process Reinforcement through Implicit Rewards },
  author={ Ganqu Cui and Lifan Yuan and Zefan Wang and Hanbin Wang and Wendi Li and Bingxiang He and Yuchen Fan and Tianyu Yu and Qixin Xu and Weize Chen and Jiarui Yuan and Huayu Chen and Kaiyan Zhang and Xingtai Lv and Shuo Wang and Yuan Yao and Xu Han and Hao Peng and Yu Cheng and Zhiyuan Liu and Maosong Sun and Bowen Zhou and Ning Ding },
  journal={arXiv preprint arXiv:2502.01456},
  year={ 2025 }
}
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