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AnyTop: Character Animation Diffusion with Any Topology

24 February 2025
Inbar Gat
Sigal Raab
Guy Tevet
Yuval Reshef
Amit H. Bermano
Daniel Cohen-Or
    DiffM
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Abstract

Generating motion for arbitrary skeletons is a longstanding challenge in computer graphics, remaining largely unexplored due to the scarcity of diverse datasets and the irregular nature of the data. In this work, we introduce AnyTop, a diffusion model that generates motions for diverse characters with distinct motion dynamics, using only their skeletal structure as input. Our work features a transformer-based denoising network, tailored for arbitrary skeleton learning, integrating topology information into the traditional attention mechanism. Additionally, by incorporating textual joint descriptions into the latent feature representation, AnyTop learns semantic correspondences between joints across diverse skeletons. Our evaluation demonstrates that AnyTop generalizes well, even with as few as three training examples per topology, and can produce motions for unseen skeletons as well. Furthermore, our model's latent space is highly informative, enabling downstream tasks such as joint correspondence, temporal segmentation and motion editing. Our webpage,this https URL, includes links to videos and code.

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@article{gat2025_2502.17327,
  title={ AnyTop: Character Animation Diffusion with Any Topology },
  author={ Inbar Gat and Sigal Raab and Guy Tevet and Yuval Reshef and Amit H. Bermano and Daniel Cohen-Or },
  journal={arXiv preprint arXiv:2502.17327},
  year={ 2025 }
}
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