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FlexDrive: Toward Trajectory Flexibility in Driving Scene Reconstruction and Rendering

28 February 2025
Jingqiu Zhou
Lue Fan
Linjiang Huang
Xiaoyu Shi
Si Liu
Zhaoxiang Zhang
Hongsheng Li
    3DGS
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Abstract

Driving scene reconstruction and rendering have advanced significantly using the 3D Gaussian Splatting. However, most prior research has focused on the rendering quality along a pre-recorded vehicle path and struggles to generalize to out-of-path viewpoints, which is caused by the lack of high-quality supervision in those out-of-path views. To address this issue, we introduce an Inverse View Warping technique to create compact and high-quality images as supervision for the reconstruction of the out-of-path views, enabling high-quality rendering results for those views. For accurate and robust inverse view warping, a depth bootstrap strategy is proposed to obtain on-the-fly dense depth maps during the optimization process, overcoming the sparsity and incompleteness of LiDAR depth data. Our method achieves superior in-path and out-of-path reconstruction and rendering performance on the widely used Waymo Open dataset. In addition, a simulator-based benchmark is proposed to obtain the out-of-path ground truth and quantitatively evaluate the performance of out-of-path rendering, where our method outperforms previous methods by a significant margin.

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@article{zhou2025_2502.21093,
  title={ FlexDrive: Toward Trajectory Flexibility in Driving Scene Reconstruction and Rendering },
  author={ Jingqiu Zhou and Lue Fan and Linjiang Huang and Xiaoyu Shi and Si Liu and Zhaoxiang Zhang and Hongsheng Li },
  journal={arXiv preprint arXiv:2502.21093},
  year={ 2025 }
}
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