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Human-in-the-Loop Local Corrections of 3D Scene Layouts via Infilling

14 March 2025
Christopher Xie
A. Avetisyan
Henry Howard-Jenkins
Yawar Siddiqui
Julian Straub
Richard A. Newcombe
Vasileios Balntas
Jakob Julian Engel
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Abstract

We present a novel human-in-the-loop approach to estimate 3D scene layout that uses human feedback from an egocentric standpoint. We study this approach through introduction of a novel local correction task, where users identify local errors and prompt a model to automatically correct them. Building on SceneScript, a state-of-the-art framework for 3D scene layout estimation that leverages structured language, we propose a solution that structures this problem as "infilling", a task studied in natural language processing. We train a multi-task version of SceneScript that maintains performance on global predictions while significantly improving its local correction ability. We integrate this into a human-in-the-loop system, enabling a user to iteratively refine scene layout estimates via a low-friction "one-click fix'' workflow. Our system enables the final refined layout to diverge from the training distribution, allowing for more accurate modelling of complex layouts.

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@article{xie2025_2503.11806,
  title={ Human-in-the-Loop Local Corrections of 3D Scene Layouts via Infilling },
  author={ Christopher Xie and Armen Avetisyan and Henry Howard-Jenkins and Yawar Siddiqui and Julian Straub and Richard Newcombe and Vasileios Balntas and Jakob Engel },
  journal={arXiv preprint arXiv:2503.11806},
  year={ 2025 }
}
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