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GPU-accelerated Evolutionary Many-objective Optimization Using Tensorized NSGA-III

Abstract

NSGA-III is one of the most widely adopted algorithms for tackling many-objective optimization problems. However, its CPU-based design severely limits scalability and computational efficiency. To address the limitations, we propose {TensorNSGA-III}, a fully tensorized implementation of NSGA-III that leverages GPU parallelism for large-scale many-objective optimization. Unlike conventional GPU-accelerated evolutionary algorithms that rely on heuristic approximations to improve efficiency, TensorNSGA-III maintains the exact selection and variation mechanisms of NSGA-III while achieving significant acceleration. By reformulating the selection process with tensorized data structures and an optimized caching strategy, our approach effectively eliminates computational bottlenecks inherent in traditional CPU-based and naïve GPU implementations. Experimental results on widely used numerical benchmarks show that TensorNSGA-III achieves speedups of up to 3629×3629\times over the CPU version of NSGA-III. Additionally, we validate its effectiveness in multiobjective robotic control tasks, where it discovers diverse and high-quality behavioral solutions. Furthermore, we investigate the critical role of large population sizes in many-objective optimization and demonstrate the scalability of TensorNSGA-III in such scenarios. The source code is available atthis https URL

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@article{li2025_2504.06067,
  title={ GPU-accelerated Evolutionary Many-objective Optimization Using Tensorized NSGA-III },
  author={ Hao Li and Zhenyu Liang and Ran Cheng },
  journal={arXiv preprint arXiv:2504.06067},
  year={ 2025 }
}
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