StyleMe3D: Stylization with Disentangled Priors by Multiple Encoders on 3D Gaussians
- 3DGS
Current 3D Gaussian Splatting stylization approaches are limited in their ability to represent diverse artistic styles, frequently defaulting to low-level texture replacement or yielding semantically inconsistent outputs. In this paper, we introduce StyleMe3D, a novel hierarchical framework that achieves comprehensive, high-fidelity stylization by disentangling multi-level style representations while preserving geometric fidelity. The cornerstone of StyleMe3D is Dynamic Style Score Distillation (DSSD), which harnesses latent priors from a style-aware diffusion model to provide high-level semantic guidance, ensuring robust and expressive style transfer. To further refine this distillation process, we propose a multi-modal alignment strategy using the CLIP latent space: a CLIP-based style stream evaluator (Contrastive Style Descriptor) that enforces middle-level stylistic similarity, and a CLIP-based content stream evaluator (3D Gaussian Quality Assessment) that acts as a global regularizer to mitigate typical GS quality degradation. Finally, a VGG-based Simultaneously Optimized Scale module is integrated to refine fine-grained texture details at the low-level. Extensive experiments demonstrate that our method consistently preserves intricate geometric details and achieves coherent stylistic effects across entire scenes, significantly surpassing state-of-the-art baselines in both qualitative and quantitative evaluations.
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