PrivAR: Real-Time Privacy Protection for Location-Based Augmented Reality Applications
Location-based augmented reality (LB-AR) applications, such as Pokémon Go, stream sub-second GPS updates to deliver responsive and immersive user experiences. However, this high-frequency location reporting introduces serious privacy risks. Protecting privacy in LB-AR is significantly more challenging than in traditional location-based services (LBS), as it demands real-time location protection with strong per-location and trajectory-level privacy guaranteed while maintaining low latency and high quality of service (QoS). Existing methods fail to meet these combined demands.To fill the gap, we present PrivAR, the first client-side privacy framework for real-time LB-AR. PrivAR introduces two lightweight mechanisms: (i) Planar Staircase Mechanism (PSM) which designs a staircase-shaped distribution to generate noisy location with strong per-location privacy and low expected error; and (ii) Thresholded Reporting with PSM (TR-PSM), a selective scheme that releases a noisy location update only when a displacement exceeds a private threshold, enabling many-to-one mappings for enhanced trace-level privacy while preserving high QoS. We present theoretical analysis, extensive experiments on two public datasets and our proprietary GeoTrace dataset, and validate PrivAR on a Pokémon-Go-style prototype. Results show PrivAR improves QoS (Gamescore) by up to 50%, while increasing attacker error by 1.8x over baseline with an additional 0.06 milliseconds runtime overhead.
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