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E-4DGS: High-Fidelity Dynamic Reconstruction from the Multi-view Event Cameras

13 August 2025
Chaoran Feng
Zhenyu Tang
Wangbo Yu
Yatian Pang
Yian Zhao
Jianbin Zhao
Li Yuan
Yonghong Tian
    3DGS
ArXiv (abs)PDFHTMLGithub (939★)
Main:12 Pages
10 Figures
Bibliography:3 Pages
5 Tables
Appendix:1 Pages
Abstract

Novel view synthesis and 4D reconstruction techniques predominantly rely on RGB cameras, thereby inheriting inherent limitations such as the dependence on adequate lighting, susceptibility to motion blur, and a limited dynamic range. Event cameras, offering advantages of low power, high temporal resolution and high dynamic range, have brought a new perspective to addressing the scene reconstruction challenges in high-speed motion and low-light scenes. To this end, we propose E-4DGS, the first event-driven dynamic Gaussian Splatting approach, for novel view synthesis from multi-view event streams with fast-moving cameras. Specifically, we introduce an event-based initialization scheme to ensure stable training and propose event-adaptive slicing splatting for time-aware reconstruction. Additionally, we employ intensity importance pruning to eliminate floating artifacts and enhance 3D consistency, while incorporating an adaptive contrast threshold for more precise optimization. We design a synthetic multi-view camera setup with six moving event cameras surrounding the object in a 360-degree configuration and provide a benchmark multi-view event stream dataset that captures challenging motion scenarios. Our approach outperforms both event-only and event-RGB fusion baselines and paves the way for the exploration of multi-view event-based reconstruction as a novel approach for rapid scene capture.

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