Price of Uncertainty for Consensus Games
Main:14 Pages
1 Figures
Bibliography:2 Pages
Appendix:1 Pages
Abstract
Many game-theoretic models assume that players have access to accurate information, but uncertainty in observed data is frequently present in real-world settings. In this paper, we consider a model of uncertainty where adversarial perturbations of relative magnitude are introduced to players' observed costs. The effect of uncertainty on social cost is denoted as the price of uncertainty. We prove a tight bound on the price of uncertainty for consensus games of for all . This improves a previous lower bound of as well as a previous upper bound of .
View on arXivComments on this paper
