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PolGS: Polarimetric Gaussian Splatting for Fast Reflective Surface Reconstruction

24 September 2025
Yufei Han
Bowen Tie
Heng Guo
Youwei Lyu
Si Li
Boxin Shi
Yunpeng Jia
Zhanyu Ma
    3DGS
ArXiv (abs)PDFHTML
Main:8 Pages
8 Figures
Bibliography:2 Pages
2 Tables
Abstract

Efficient shape reconstruction for surfaces with complex reflectance properties is crucial for real-time virtual reality. While 3D Gaussian Splatting (3DGS)-based methods offer fast novel view rendering by leveraging their explicit surface representation, their reconstruction quality lags behind that of implicit neural representations, particularly in the case of recovering surfaces with complex reflective reflectance. To address these problems, we propose PolGS, a Polarimetric Gaussian Splatting model allowing fast reflective surface reconstruction in 10 minutes. By integrating polarimetric constraints into the 3DGS framework, PolGS effectively separates specular and diffuse components, enhancing reconstruction quality for challenging reflective materials. Experimental results on the synthetic and real-world dataset validate the effectiveness of our method.

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