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VIGS-SLAM: Visual Inertial Gaussian Splatting SLAM

2 December 2025
Zihan Zhu
Wei Zhang
Norbert Haala
Marc Pollefeys
Daniel Barath
    3DGS
ArXiv (abs)PDFHTML
Main:8 Pages
5 Figures
Bibliography:3 Pages
20 Tables
Appendix:8 Pages
Abstract

We present VIGS-SLAM, a visual-inertial 3D Gaussian Splatting SLAM system that achieves robust real-time tracking and high-fidelity reconstruction. Although recent 3DGS-based SLAM methods achieve dense and photorealistic mapping, their purely visual design degrades under motion blur, low texture, and exposure variations. Our method tightly couples visual and inertial cues within a unified optimization framework, jointly refining camera poses, depths, and IMU states. It features robust IMU initialization, time-varying bias modeling, and loop closure with consistent Gaussian updates. Experiments on four challenging datasets demonstrate our superiority over state-of-the-art methods. Project page:this https URL

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