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0803.3192
Cited By
Eye-Tracking Evolutionary Algorithm to minimize user's fatigue in IEC applied to Interactive One-Max problem
Annual Conference on Genetic and Evolutionary Computation (GECCO), 2007
21 March 2008
Denis Pallez
P. Collard
T. Baccino
S. Rajamani
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Papers citing
"Eye-Tracking Evolutionary Algorithm to minimize user's fatigue in IEC applied to Interactive One-Max problem"
7 / 7 papers shown
Gliders2d: Source Code Base for RoboCup 2D Soccer Simulation League
M. Prokopenko
Peter Wang
92
15
0
26 Dec 2018
Deep Interactive Evolution
Philip Bontrager
Wen-Chieh Lin
Julian Togelius
S. Risi
GAN
165
76
0
24 Jan 2018
The Emergence of Canalization and Evolvability in an Open-Ended, Interactive Evolutionary System
Joost Huizinga
Kenneth O. Stanley
Jeff Clune
172
22
0
17 Apr 2017
Disruptive innovations in RoboCup 2D Soccer Simulation League: from Cyberoos'98 to Gliders2016
M. Prokopenko
Peter Wang
110
14
0
03 Dec 2016
Hands-free Evolution of 3D-printable Objects via Eye Tracking
Nick Cheney
Jeff Clune
J. Yosinski
Hod Lipson
183
0
0
17 Apr 2013
Paired Comparisons-based Interactive Differential Evolution
H. Takagi
Denis Pallez
200
46
0
11 Sep 2009
Towards a human eye behavior model by applying Data Mining Techniques on Gaze Information from IEC
Denis Pallez
Laurent Brisson
T. Baccino
577
7
0
21 Mar 2008
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