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SAPPORO: A way to turn your graphics cards into a GRAPE-6
v1v2 (latest)

SAPPORO: A way to turn your graphics cards into a GRAPE-6

25 February 2009
E. Gaburov
S. Harfst
Simon Portegies Zwart
ArXiv (abs)PDFHTML

Papers citing "SAPPORO: A way to turn your graphics cards into a GRAPE-6"

5 / 5 papers shown
Title
Swarm-NG: a CUDA Library for Parallel n-body Integrations with focus on
  Simulations of Planetary Systems
Swarm-NG: a CUDA Library for Parallel n-body Integrations with focus on Simulations of Planetary Systems
Saleh Dindar
E. Ford
M. Jurić
Young In Yeo
Jianwei Gao
A. Boley
B. Nelson
Jörg Peters
63
20
0
06 Aug 2012
A fully parallel, high precision, N-body code running on hybrid
  computing platforms
A fully parallel, high precision, N-body code running on hybrid computing platforms
R. Capuzzo-Dolcetta
M. Spera
D. Punzo
76
66
0
10 Jul 2012
A sparse octree gravitational N-body code that runs entirely on the GPU
  processor
A sparse octree gravitational N-body code that runs entirely on the GPU processor
Jeroen Bédorf
E. Gaburov
Simon Portegies Zwart
113
149
0
09 Jun 2011
High Performance Gravitational N-body Simulations on a Planet-wide
  Distributed Supercomputer
High Performance Gravitational N-body Simulations on a Planet-wide Distributed Supercomputer
Derek Groen
Simon Portegies Zwart
T. Ishiyama
Junichiro Makino
LRM
96
21
0
03 Jan 2011
Gravitational tree-code on graphics processing units: implementation in
  CUDA
Gravitational tree-code on graphics processing units: implementation in CUDA
E. Gaburov
Jeroen Bédorf
Simon Portegies Zwart
101
41
0
28 May 2010
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