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GIB: Imperfect Information in a Computationally Challenging Game

GIB: Imperfect Information in a Computationally Challenging Game

3 June 2011
Matthew L. Ginsberg
ArXiv (abs)PDFHTML

Papers citing "GIB: Imperfect Information in a Computationally Challenging Game"

5 / 5 papers shown
Title
Seeding for Success: Skill and Stochasticity in Tabletop Games
J. Goodman
Diego Perez-Liebana
Simon Lucas
77
2
0
04 Mar 2025
Learning in Games with Progressive Hiding
Learning in Games with Progressive Hiding
Benjamin Heymann
Marc Lanctot
72
0
0
05 Sep 2024
Learning to Play Imperfect-Information Games by Imitating an Oracle
  Planner
Learning to Play Imperfect-Information Games by Imitating an Oracle Planner
Rinu Boney
Alexander Ilin
Arno Solin
Jarno Seppänen
27
3
0
22 Dec 2020
Survey of Artificial Intelligence for Card Games and Its Application to
  the Swiss Game Jass
Survey of Artificial Intelligence for Card Games and Its Application to the Swiss Game Jass
Joel Niklaus
Michele Alberti
Vinaychandran Pondenkandath
Rolf Ingold
Marcus Liwicki
34
8
0
11 Jun 2019
Deep Reinforcement Learning
Deep Reinforcement Learning
Yuxi Li
VLMOffRL
194
144
0
15 Oct 2018
1