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A sparse octree gravitational N-body code that runs entirely on the GPU processor
9 June 2011
Jeroen Bédorf
E. Gaburov
Simon Portegies Zwart
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Papers citing
"A sparse octree gravitational N-body code that runs entirely on the GPU processor"
10 / 10 papers shown
Title
A GPU-Accelerated Fast Summation Method Based on Barycentric Lagrange Interpolation and Dual Tree Traversal
Leighton Wilson
N. Vaughn
R. Krasny
35
15
0
13 Dec 2020
A GPU-Accelerated Barycentric Lagrange Treecode
N. Vaughn
Leighton Wilson
R. Krasny
21
5
0
03 Mar 2020
GPU Tensor Cores for fast Arithmetic Reductions
C. Navarro
R. Carrasco
R. Barrientos
J. A. Riquelme
R. Vega
32
35
0
15 Jan 2020
Bonsai-SPH: A GPU accelerated astrophysical Smoothed Particle Hydrodynamics code
Jeroen Bédorf
Simon Portegies Zwart
40
3
0
16 Sep 2019
GPU parallel simulation algorithm of Brownian particles with excluded volume using Delaunay triangulations
F. Carter
N. Hitschfeld-Kahler
C. Navarro
R. Soto
42
10
0
07 Mar 2017
Communication Reducing Algorithms for Distributed Hierarchical N-Body Problems with Boundary Distributions
M. Jabbar
George S. Markomanolis
H. Ibeid
Rio Yokota
David E. Keyes
20
12
0
17 Feb 2017
24.77 Pflops on a Gravitational Tree-Code to Simulate the Milky Way Galaxy with 18600 GPUs
Jeroen Bédorf
E. Gaburov
M. Fujii
Keigo Nitadori
T. Ishiyama
Simon Portegies Zwart
48
59
0
01 Dec 2014
2HOT: An Improved Parallel Hashed Oct-Tree N-Body Algorithm for Cosmological Simulation
Michael S. Warren
48
60
0
16 Oct 2013
Parallel Algorithms for Constructing Data Structures for Fast Multipole Methods
Qi Hu
N. Gumerov
R. Duraiswami
41
3
0
08 Jan 2013
Swarm-NG: a CUDA Library for Parallel n-body Integrations with focus on Simulations of Planetary Systems
Saleh Dindar
E. Ford
M. Jurić
Young In Yeo
Jianwei Gao
A. Boley
B. Nelson
Jörg Peters
68
20
0
06 Aug 2012
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