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A sparse octree gravitational N-body code that runs entirely on the GPU
  processor
v1v2 (latest)

A sparse octree gravitational N-body code that runs entirely on the GPU processor

9 June 2011
Jeroen Bédorf
E. Gaburov
Simon Portegies Zwart
ArXiv (abs)PDFHTML

Papers citing "A sparse octree gravitational N-body code that runs entirely on the GPU processor"

10 / 10 papers shown
Title
A GPU-Accelerated Fast Summation Method Based on Barycentric Lagrange
  Interpolation and Dual Tree Traversal
A GPU-Accelerated Fast Summation Method Based on Barycentric Lagrange Interpolation and Dual Tree Traversal
Leighton Wilson
N. Vaughn
R. Krasny
35
15
0
13 Dec 2020
A GPU-Accelerated Barycentric Lagrange Treecode
A GPU-Accelerated Barycentric Lagrange Treecode
N. Vaughn
Leighton Wilson
R. Krasny
21
5
0
03 Mar 2020
GPU Tensor Cores for fast Arithmetic Reductions
GPU Tensor Cores for fast Arithmetic Reductions
C. Navarro
R. Carrasco
R. Barrientos
J. A. Riquelme
R. Vega
32
35
0
15 Jan 2020
Bonsai-SPH: A GPU accelerated astrophysical Smoothed Particle
  Hydrodynamics code
Bonsai-SPH: A GPU accelerated astrophysical Smoothed Particle Hydrodynamics code
Jeroen Bédorf
Simon Portegies Zwart
40
3
0
16 Sep 2019
GPU parallel simulation algorithm of Brownian particles with excluded
  volume using Delaunay triangulations
GPU parallel simulation algorithm of Brownian particles with excluded volume using Delaunay triangulations
F. Carter
N. Hitschfeld-Kahler
C. Navarro
R. Soto
42
10
0
07 Mar 2017
Communication Reducing Algorithms for Distributed Hierarchical N-Body
  Problems with Boundary Distributions
Communication Reducing Algorithms for Distributed Hierarchical N-Body Problems with Boundary Distributions
M. Jabbar
George S. Markomanolis
H. Ibeid
Rio Yokota
David E. Keyes
20
12
0
17 Feb 2017
24.77 Pflops on a Gravitational Tree-Code to Simulate the Milky Way
  Galaxy with 18600 GPUs
24.77 Pflops on a Gravitational Tree-Code to Simulate the Milky Way Galaxy with 18600 GPUs
Jeroen Bédorf
E. Gaburov
M. Fujii
Keigo Nitadori
T. Ishiyama
Simon Portegies Zwart
48
59
0
01 Dec 2014
2HOT: An Improved Parallel Hashed Oct-Tree N-Body Algorithm for
  Cosmological Simulation
2HOT: An Improved Parallel Hashed Oct-Tree N-Body Algorithm for Cosmological Simulation
Michael S. Warren
48
60
0
16 Oct 2013
Parallel Algorithms for Constructing Data Structures for Fast Multipole
  Methods
Parallel Algorithms for Constructing Data Structures for Fast Multipole Methods
Qi Hu
N. Gumerov
R. Duraiswami
41
3
0
08 Jan 2013
Swarm-NG: a CUDA Library for Parallel n-body Integrations with focus on
  Simulations of Planetary Systems
Swarm-NG: a CUDA Library for Parallel n-body Integrations with focus on Simulations of Planetary Systems
Saleh Dindar
E. Ford
M. Jurić
Young In Yeo
Jianwei Gao
A. Boley
B. Nelson
Jörg Peters
68
20
0
06 Aug 2012
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