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Gamification for Education of the Digitally Native Generation by Means
  of Virtual Reality, Augmented Reality, Machine Learning, and Brain-Computing
  Interfaces in Museums

Gamification for Education of the Digitally Native Generation by Means of Virtual Reality, Augmented Reality, Machine Learning, and Brain-Computing Interfaces in Museums

20 June 2018
O. Barkova
Natalia Pysarevska
Oleg Alienin
Serhii Hamotskyi
N. Gordienko
Vladyslav Sarnatskyi
V. Ovcharenko
Mariia Tkachenko
Yuri G. Gordienko
S. Stirenko
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Papers citing "Gamification for Education of the Digitally Native Generation by Means of Virtual Reality, Augmented Reality, Machine Learning, and Brain-Computing Interfaces in Museums"

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