ResearchTrend.AI
  • Communities
  • Connect sessions
  • AI calendar
  • Organizations
  • Join Slack
  • Contact Sales
Papers
Communities
Social Events
Terms and Conditions
Pricing
Contact Sales
Parameter LabParameter LabTwitterGitHubLinkedInBlueskyYoutube

© 2026 ResearchTrend.AI, All rights reserved.

  1. Home
  2. Papers
  3. 1812.03125
  4. Cited By
Taking the Scenic Route: Automatic Exploration for Videogames

Taking the Scenic Route: Automatic Exploration for Videogames

7 December 2018
Zeping Zhan
Batu Aytemiz
Adam M. Smith
ArXiv (abs)PDFHTML

Papers citing "Taking the Scenic Route: Automatic Exploration for Videogames"

8 / 8 papers shown
Go-Explore Complex 3D Game Environments for Automated Reachability
  Testing
Go-Explore Complex 3D Game Environments for Automated Reachability TestingIEEE Transactions on Games (IEEE Trans. Games), 2022
Cong Lu
Raluca Georgescu
J. Verwey
162
8
0
01 Sep 2022
Inspector: Pixel-Based Automated Game Testing via Exploration,
  Detection, and Investigation
Inspector: Pixel-Based Automated Game Testing via Exploration, Detection, and Investigation
Guoqing Liu
Mengzhang Cai
Li Zhao
Tao Qin
Adrian Brown
Jimmy Bischoff
Tie-Yan Liu
205
12
0
18 Jul 2022
Action Noise in Off-Policy Deep Reinforcement Learning: Impact on
  Exploration and Performance
Action Noise in Off-Policy Deep Reinforcement Learning: Impact on Exploration and Performance
Jakob J. Hollenstein
Sayantan Auddy
Matteo Saveriano
Erwan Renaudo
J. Piater
344
31
0
08 Jun 2022
Efficient Exploration via First-Person Behavior Cloning Assisted
  Rapidly-Exploring Random Trees
Efficient Exploration via First-Person Behavior Cloning Assisted Rapidly-Exploring Random Trees
Max Zuo
Logan Schick
Matthew C. Gombolay
N. Gopalan
156
1
0
23 Mar 2022
Play to Grade: Testing Coding Games as Classifying Markov Decision
  Process
Play to Grade: Testing Coding Games as Classifying Markov Decision Process
Allen Nie
Emma Brunskill
Chris Piech
231
11
0
27 Oct 2021
Improving Playtesting Coverage via Curiosity Driven Reinforcement
  Learning Agents
Improving Playtesting Coverage via Curiosity Driven Reinforcement Learning Agents
Camilo Gordillo
Joakim Bergdahl
Konrad Tollmar
Linus Gisslén
OnRL
150
53
0
25 Mar 2021
How do Offline Measures for Exploration in Reinforcement Learning
  behave?
How do Offline Measures for Exploration in Reinforcement Learning behave?
Jakob J. Hollenstein
Sayantan Auddy
Matteo Saveriano
Erwan Renaudo
J. Piater
OffRL
94
2
0
29 Oct 2020
Go-Explore: a New Approach for Hard-Exploration Problems
Go-Explore: a New Approach for Hard-Exploration Problems
Adrien Ecoffet
Joost Huizinga
Joel Lehman
Kenneth O. Stanley
Jeff Clune
AI4TS
619
415
0
30 Jan 2019
1
Page 1 of 1