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Automated Video Game Testing Using Synthetic and Human-Like Agents

Automated Video Game Testing Using Synthetic and Human-Like Agents

2 June 2019
Sinan Ariyurek
Aysu Betin Can
Elif Surer
ArXiv (abs)PDFHTML

Papers citing "Automated Video Game Testing Using Synthetic and Human-Like Agents"

8 / 8 papers shown
Title
Many-Objective Neuroevolution for Testing Games
Many-Objective Neuroevolution for Testing Games
Patric Feldmeier
Katrin Schmelz
Gordon Fraser
88
0
0
14 Jan 2025
Return-Aligned Decision Transformer
Return-Aligned Decision Transformer
Tsunehiko Tanaka
Kenshi Abe
Kaito Ariu
Tetsuro Morimura
Edgar Simo-Serra
OffRL
176
1
0
06 Feb 2024
Automatic Bug Detection in Games using LSTM Networks
Automatic Bug Detection in Games using LSTM Networks
Elham Azizi
Loutfouz Zaman
25
3
0
13 Dec 2023
Go-Explore Complex 3D Game Environments for Automated Reachability
  Testing
Go-Explore Complex 3D Game Environments for Automated Reachability Testing
Cong Lu
Raluca Georgescu
J. Verwey
73
8
0
01 Sep 2022
Inspector: Pixel-Based Automated Game Testing via Exploration,
  Detection, and Investigation
Inspector: Pixel-Based Automated Game Testing via Exploration, Detection, and Investigation
Guoqing Liu
Mengzhang Cai
Li Zhao
Tao Qin
Adrian Brown
Jimmy Bischoff
Tie-Yan Liu
63
8
0
18 Jul 2022
Predicting Game Engagement and Difficulty Using AI Players
Predicting Game Engagement and Difficulty Using AI Players
Shaghayegh Roohi
Christian Guckelsberger
Asko Relas
Henri Heiskanen
Jari Takatalo
Perttu Hämäläinen
54
15
0
26 Jul 2021
Predicting Game Difficulty and Churn Without Players
Predicting Game Difficulty and Churn Without Players
Shaghayegh Roohi
Asko Relas
Jari Takatalo
Henri Heiskanen
Perttu Hämäläinen
64
24
0
29 Aug 2020
Enhancing the Monte Carlo Tree Search Algorithm for Video Game Testing
Enhancing the Monte Carlo Tree Search Algorithm for Video Game Testing
Sinan Ariyurek
Aysu Betin Can
Elif Surer
76
18
0
17 Mar 2020
1