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CreativeBioMan: Brain and Body Wearable Computing based Creative Gaming
  System

CreativeBioMan: Brain and Body Wearable Computing based Creative Gaming System

IEEE Systems Man and Cybernetics Magazine (IEEE SMC Magazine), 2019
5 June 2019
Min Chen
Yingying Jiang
Yong Cao
Albert Y. Zomaya
ArXiv (abs)PDFHTML

Papers citing "CreativeBioMan: Brain and Body Wearable Computing based Creative Gaming System"

1 / 1 papers shown
Multi-level Contrast Network for Wearables-based Joint Activity
  Segmentation and Recognition
Multi-level Contrast Network for Wearables-based Joint Activity Segmentation and RecognitionGlobal Communications Conference (GLOBECOM), 2022
Songpengcheng Xia
Lei Chu
Ling Pei
Wenxi Yu
Robert C. Qiu
216
3
0
16 Aug 2022
1
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