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Superstition in the Network: Deep Reinforcement Learning Plays Deceptive
  Games

Superstition in the Network: Deep Reinforcement Learning Plays Deceptive Games

Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE), 2019
12 August 2019
Philip Bontrager
Ahmed Khalifa
Damien Anderson
Matthew Stephenson
Christoph Salge
Julian Togelius
ArXiv (abs)PDFHTML

Papers citing "Superstition in the Network: Deep Reinforcement Learning Plays Deceptive Games"

5 / 5 papers shown
Social Network Structure Shapes Innovation: Experience-sharing in RL
  with SAPIENS
Social Network Structure Shapes Innovation: Experience-sharing in RL with SAPIENS
Eleni Nisioti
Matéo Mahaut
Pierre-Yves Oudeyer
Ida Momennejad
Clément Moulin-Frier
370
11
0
10 Jun 2022
Deception in Social Learning: A Multi-Agent Reinforcement Learning
  Perspective
Deception in Social Learning: A Multi-Agent Reinforcement Learning Perspective
P. Chelarescu
195
9
0
09 Jun 2021
Deceptive Level Generation for Angry Birds
Deceptive Level Generation for Angry Birds
C. Gamage
Matthew Stephenson
Vimukthini Pinto
Jochen Renz
83
7
0
03 Jun 2021
Reinforcement Learning Agents for Ubisoft's Roller Champions
Reinforcement Learning Agents for Ubisoft's Roller Champions
Nancy Iskander
Aurelien Simoni
Eloi Alonso
Maxim Peter
182
6
0
10 Dec 2020
Benchmarking End-to-End Behavioural Cloning on Video Games
Benchmarking End-to-End Behavioural Cloning on Video Games
Anssi Kanervisto
J. Pussinen
Ville Hautamaki
OffRL
185
27
0
02 Apr 2020
1
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