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2002.04733
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Mech-Elites: Illuminating the Mechanic Space of GVGAI
11 February 2020
M. Charity
M. Green
Ahmed Khalifa
Julian Togelius
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Papers citing
"Mech-Elites: Illuminating the Mechanic Space of GVGAI"
8 / 8 papers shown
Title
Measuring Diversity of Game Scenarios
Yuchen Li
Ziqi Wang
Qingquan Zhang
Jialin Liu
Jiaheng Liu
63
2
0
17 Jan 2025
T-DominO: Exploring Multiple Criteria with Quality-Diversity and the Tournament Dominance Objective
Adam Gaier
James Stoddart
Lorenzo Villaggi
Peter J Bentley
39
4
0
04 Jul 2022
Persona-driven Dominant/Submissive Map (PDSM) Generation for Tutorials
M. Green
Ahmed Khalifa
M. Charity
Julian Togelius
VGen
27
1
0
11 Apr 2022
Predicting Personas Using Mechanic Frequencies and Game State Traces
M. Green
Ahmed Khalifa
M. Charity
Debosmita Bhaumik
Julian Togelius
25
3
0
24 Mar 2022
Baba is Yáll 2.0: Design and Investigation of a Collaborative Mixed-Initiative System
M. Charity
Isha Dave
Ahmed Khalifa
Julian Togelius
18
8
0
03 Mar 2022
Generating and Blending Game Levels via Quality-Diversity in the Latent Space of a Variational Autoencoder
Anurag Sarkar
Seth Cooper
21
30
0
24 Feb 2021
Baba is Yáll: Collaborative Mixed-Initiative Level Design
M. Charity
Ahmed Khalifa
Julian Togelius
21
40
0
31 Mar 2020
Tree Search vs Optimization Approaches for Map Generation
Debosmita Bhaumik
Ahmed Khalifa
M. Green
Julian Togelius
11
4
0
27 Mar 2019
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