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Mix&Match: Towards Omitting Modelling Through In-Situ Alteration and
  Remixing of Model Repository Artifacts in Mixed Reality

Mix&Match: Towards Omitting Modelling Through In-Situ Alteration and Remixing of Model Repository Artifacts in Mixed Reality

International Conference on Human Factors in Computing Systems (CHI), 2020
20 March 2020
Evgeny Stemasov
Tobias Wagner
Jan Gugenheimer
Enrico Rukzio
ArXiv (abs)PDFHTML

Papers citing "Mix&Match: Towards Omitting Modelling Through In-Situ Alteration and Remixing of Model Repository Artifacts in Mixed Reality"

8 / 8 papers shown
Y-AR: A Mixed Reality CAD Tool for 3D Wire Bending
Y-AR: A Mixed Reality CAD Tool for 3D Wire Bending
Shuo Feng
Bo Liu
Yifan
Shan
Ofer Berman
Harald Haraldsson
Thijs Roumen
AI4CE
182
4
0
31 Oct 2024
Facilitating the Parametric Definition of Geometric Properties in
  Programming-Based CAD
Facilitating the Parametric Definition of Geometric Properties in Programming-Based CADACM Symposium on User Interface Software and Technology (UIST), 2024
J. Felipe Gonzalez
Thomas Pietrzak
Audrey Girouard
Géry Casiez
140
4
0
03 Aug 2024
pARam: Leveraging Parametric Design in Extended Reality to Support the
  Personalization of Artifacts for Personal Fabrication
pARam: Leveraging Parametric Design in Extended Reality to Support the Personalization of Artifacts for Personal FabricationInternational Conference on Human Factors in Computing Systems (CHI), 2024
Evgeny Stemasov
Simon Demharter
Max Rädler
Jan Gugenheimer
Enrico Rukzio
164
24
0
14 Mar 2024
DungeonMaker: Embedding Tangible Creation and Destruction in Hybrid
  Board Games through Personal Fabrication Technology
DungeonMaker: Embedding Tangible Creation and Destruction in Hybrid Board Games through Personal Fabrication TechnologyInternational Conference on Human Factors in Computing Systems (CHI), 2024
Evgeny Stemasov
Tobias Wagner
Ali Askari
Jessica Janek
Omid Rajabi
Anja Schikorr
Julian Frommel
Jan Gugenheimer
Enrico Rukzio
126
12
0
14 Mar 2024
BrickStARt: Enabling In-situ Design and Tangible Exploration for
  Personal Fabrication using Mixed Reality
BrickStARt: Enabling In-situ Design and Tangible Exploration for Personal Fabrication using Mixed Reality
Evgeny Stemasov
Jessica Hohn
M. Cordts
Anja Schikorr
Enrico Rukzio
Jan Gugenheimer
120
11
0
05 Oct 2023
ShapeFindAR: Exploring In-Situ Spatial Search for Physical Artifact
  Retrieval using Mixed Reality
ShapeFindAR: Exploring In-Situ Spatial Search for Physical Artifact Retrieval using Mixed RealityInternational Conference on Human Factors in Computing Systems (CHI), 2022
Evgeny Stemasov
Tobias Wagner
Jan Gugenheimer
Enrico Rukzio
244
16
0
31 Mar 2022
Ephemeral Fabrication: Exploring a Ubiquitous Fabrication Scenario of
  Low-Effort, In-Situ Creation of Short-Lived Physical Artifacts
Ephemeral Fabrication: Exploring a Ubiquitous Fabrication Scenario of Low-Effort, In-Situ Creation of Short-Lived Physical Artifacts
Evgeny Stemasov
Alexander Botner
Enrico Rukzio
Jan Gugenheimer
168
14
0
16 Dec 2021
The Road to Ubiquitous Personal Fabrication: Modeling-Free Instead of
  Increasingly Simple
The Road to Ubiquitous Personal Fabrication: Modeling-Free Instead of Increasingly SimpleIEEE pervasive computing (PC), 2021
Evgeny Stemasov
Enrico Rukzio
Jan Gugenheimer
100
19
0
07 Jan 2021
1
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