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2003.14294
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Baba is Yáll: Collaborative Mixed-Initiative Level Design
31 March 2020
M. Charity
Ahmed Khalifa
Julian Togelius
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Papers citing
"Baba is Yáll: Collaborative Mixed-Initiative Level Design"
22 / 22 papers shown
Video Game Level Design as a Multi-Agent Reinforcement Learning Problem
Sam Earle
Zehua Jiang
Eugene Vinitsky
Julian Togelius
179
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0
06 Oct 2025
The Procedural Content Generation Benchmark: An Open-source Testbed for Generative Challenges in Games
International Conference on Foundations of Digital Games (FDG), 2025
Ahmed Khalifa
Roberto Gallotta
M. Barthet
Antonios Liapis
Julian Togelius
Georgios N. Yannakakis
476
2
0
27 Mar 2025
Measuring Diversity of Game Scenarios
IEEE Transactions on Games (IEEE Trans. Games), 2024
Yuchen Li
Ziqi Wang
Qingquan Zhang
Jialin Liu
Qingbin Liu
480
10
0
17 Jan 2025
PANGeA: Procedural Artificial Narrative using Generative AI for Turn-Based Video Games
Stephanie Buongiorno
Lawrence J. Klinkert
Tanishq Chawla
Zixin Zhuang
Corey Clark
LLMAG
468
14
0
30 Apr 2024
Boosting Mixed-Initiative Co-Creativity in Game Design: A Tutorial
Solange Margarido
Licínio Roque
Penousal Machado
Pedro Martins
203
9
0
11 Jan 2024
The Quest for Content: A Survey of Search-Based Procedural Content Generation for Video Games
M. Zamorano
Carlos Cetina
Federica Sarro
201
3
0
08 Nov 2023
Mechanic Maker 2.0: Reinforcement Learning for Evaluating Generated Rules
Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE), 2023
Johor Jara Gonzalez
Seth Cooper
Mathew Guzdial
AI4CE
256
7
0
18 Sep 2023
Games for Artificial Intelligence Research: A Review and Perspectives
IEEE Transactions on Artificial Intelligence (IEEE TAI), 2023
Chengpeng Hu
Yunlong Zhao
Ziqi Wang
Haocheng Du
Jialin Liu
AI4CE
346
27
0
26 Apr 2023
The Quality-Diversity Transformer: Generating Behavior-Conditioned Trajectories with Decision Transformers
Annual Conference on Genetic and Evolutionary Computation (GECCO), 2023
Valentin Macé
Raphael Boige
Félix Chalumeau
Thomas Pierrot
Guillaume Richard
Nicolas Perrin-Gilbert
OffRL
505
15
0
27 Mar 2023
Story Designer: Towards a Mixed-Initiative Tool to Create Narrative Structures
International Conference on Foundations of Digital Games (FDG), 2022
Alberto Alvarez
J. Font
Julian Togelius
127
15
0
11 Oct 2022
Keke AI Competition: Solving puzzle levels in a dynamically changing mechanic space
M. Charity
Julian Togelius
183
7
0
11 Sep 2022
Aesthetic Bot: Interactively Evolving Game Maps on Twitter
Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE), 2022
M. Charity
Julian Togelius
217
4
0
09 Aug 2022
Threshold Designer Adaptation: Improved Adaptation for Designers in Co-creative Systems
International Joint Conference on Artificial Intelligence (IJCAI), 2022
Emily Halina
Matthew J. Guzdial
318
5
0
19 May 2022
Towards QD-suite: developing a set of benchmarks for Quality-Diversity algorithms
Achkan Salehi
Stéphane Doncieux
OffRL
205
3
0
06 May 2022
Baba is Yáll 2.0: Design and Investigation of a Collaborative Mixed-Initiative System
IEEE Transactions on Games (IEEE Trans. Games), 2022
M. Charity
Isha Dave
Ahmed Khalifa
Julian Togelius
218
12
0
03 Mar 2022
MeronymNet: A Hierarchical Approach for Unified and Controllable Multi-Category Object Generation
Rishabh Baghel
Abhishek Trivedi
Tejas Ravichandran
Ravi Kiran Sarvadevabhatla
DiffM
214
1
0
17 Oct 2021
The Impact of Visualizing Design Gradients for Human Designers
Matthew J. Guzdial
Nathan R Sturtevant
Carolyn Yang
157
4
0
07 Oct 2021
Few-shot Quality-Diversity Optimization
Achkan Salehi
Alexandre Coninx
Stéphane Doncieux
335
17
0
14 Sep 2021
Generating and Blending Game Levels via Quality-Diversity in the Latent Space of a Variational Autoencoder
International Conference on Foundations of Digital Games (FDG), 2021
Anurag Sarkar
Seth Cooper
350
40
0
24 Feb 2021
Explainability via Responsibility
Faraz Khadivpour
Matthew J. Guzdial
227
2
0
04 Oct 2020
Towards Game Design via Creative Machine Learning (GDCML)
Anurag Sarkar
Seth Cooper
AI4CE
223
21
0
25 Jul 2020
Designer Modeling through Design Style Clustering
IEEE Transactions on Games (IEEE Trans. Games), 2020
Alberto Alvarez
J. Font
Julian Togelius
219
16
0
03 Apr 2020
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