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Consumer Wearables and Affective Computing for Wellbeing Support
v1v2v3 (latest)

Consumer Wearables and Affective Computing for Wellbeing Support

International Conference on Mobile and Ubiquitous Systems: Networking and Services (MobiQuitous), 2020
30 April 2020
Stanisław Saganowski
Przemyslaw Kazienko
Maciej Dzieżyc
Patrycja Jakimów
Joanna Komoszynska
Weronika Michalska
Anna Dutkowiak
Adam G. Polak
A. Dziadek
Michal Ujma
    AI4MH
ArXiv (abs)PDFHTML

Papers citing "Consumer Wearables and Affective Computing for Wellbeing Support"

3 / 3 papers shown
Decoding Emotional Valence from Wearables: Can Our Data Reveal Our True
  Feelings?
Decoding Emotional Valence from Wearables: Can Our Data Reveal Our True Feelings?
Michal K. Grzeszczyk
Anna Lisowska
Arkadiusz Sitek
Aneta Lisowska
139
4
0
21 Dec 2023
Can gamification reduce the burden of self-reporting in mHealth
  applications? A feasibility study using machine learning from smartwatch data
  to estimate cognitive load
Can gamification reduce the burden of self-reporting in mHealth applications? A feasibility study using machine learning from smartwatch data to estimate cognitive load
Michal K. Grzeszczyk
Paulina Adamczyk
Sylwia Marek
Ryszard Prkecikowski
Maciej Ku's
...
Rosmary Blanco
Tomasz Trzciñski
Arkadiusz Sitek
Maciej Malawski
Aneta Lisowska
145
2
0
07 Feb 2023
Semi-Supervised Generative Adversarial Network for Stress Detection
  Using Partially Labeled Physiological Data
Semi-Supervised Generative Adversarial Network for Stress Detection Using Partially Labeled Physiological Data
Nibraas Khan
Nilanjan Sarkar
130
9
0
30 Jun 2022
1
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