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Towards Game Design via Creative Machine Learning (GDCML)

Towards Game Design via Creative Machine Learning (GDCML)

25 July 2020
Anurag Sarkar
Seth Cooper
    AI4CE
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Papers citing "Towards Game Design via Creative Machine Learning (GDCML)"

4 / 4 papers shown
Title
Grammar-based Game Description Generation using Large Language Models
Grammar-based Game Description Generation using Large Language Models
Tsunehiko Tanaka
Edgar Simo-Serra
43
2
0
24 Jul 2024
Interactive Constrained MAP-Elites: Analysis and Evaluation of the
  Expressiveness of the Feature Dimensions
Interactive Constrained MAP-Elites: Analysis and Evaluation of the Expressiveness of the Feature Dimensions
Alberto Alvarez
S. Dahlskog
J. Font
Julian Togelius
59
31
0
06 Mar 2020
A Style-Based Generator Architecture for Generative Adversarial Networks
A Style-Based Generator Architecture for Generative Adversarial Networks
Tero Karras
S. Laine
Timo Aila
262
10,183
0
12 Dec 2018
Evolving Mario Levels in the Latent Space of a Deep Convolutional
  Generative Adversarial Network
Evolving Mario Levels in the Latent Space of a Deep Convolutional Generative Adversarial Network
Vanessa Volz
Jacob Schrum
Jialin Liu
Simon Lucas
Adam M. Smith
S. Risi
GAN
65
229
0
02 May 2018
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