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The NeteaseGames System for Voice Conversion Challenge 2020 with
  Vector-quantization Variational Autoencoder and WaveNet

The NeteaseGames System for Voice Conversion Challenge 2020 with Vector-quantization Variational Autoencoder and WaveNet

15 October 2020
Haitong Zhang
    DRL
ArXiv (abs)PDFHTML

Papers citing "The NeteaseGames System for Voice Conversion Challenge 2020 with Vector-quantization Variational Autoencoder and WaveNet"

3 / 3 papers shown
Title
Non-Parallel Voice Conversion for ASR Augmentation
Non-Parallel Voice Conversion for ASR AugmentationInterspeech (Interspeech), 2022
Gary Wang
Andrew Rosenberg
Bhuvana Ramabhadran
Fadi Biadsy
Yinghui Huang
Jesse Emond
P. M. Mengibar
156
3
0
15 Sep 2022
DGC-vector: A new speaker embedding for zero-shot voice conversion
DGC-vector: A new speaker embedding for zero-shot voice conversionIEEE International Conference on Acoustics, Speech, and Signal Processing (ICASSP), 2022
Ruitong Xiao
Haitong Zhang
Yue Lin
110
13
0
18 Mar 2022
Improve few-shot voice cloning using multi-modal learning
Improve few-shot voice cloning using multi-modal learningIEEE International Conference on Acoustics, Speech, and Signal Processing (ICASSP), 2022
Haitong Zhang
Yue Lin
104
9
0
18 Mar 2022
1