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Conditional Level Generation and Game Blending

Conditional Level Generation and Game Blending

13 October 2020
Anurag Sarkar
Zhihan Yang
Seth Cooper
ArXivPDFHTML

Papers citing "Conditional Level Generation and Game Blending"

3 / 3 papers shown
Title
Dungeon and Platformer Level Blending and Generation using Conditional
  VAEs
Dungeon and Platformer Level Blending and Generation using Conditional VAEs
Anurag Sarkar
Seth Cooper
DiffM
13
14
0
17 Jun 2021
Interactive Constrained MAP-Elites: Analysis and Evaluation of the
  Expressiveness of the Feature Dimensions
Interactive Constrained MAP-Elites: Analysis and Evaluation of the Expressiveness of the Feature Dimensions
Alberto Alvarez
S. Dahlskog
J. Font
Julian Togelius
59
31
0
06 Mar 2020
Evolving Mario Levels in the Latent Space of a Deep Convolutional
  Generative Adversarial Network
Evolving Mario Levels in the Latent Space of a Deep Convolutional Generative Adversarial Network
Vanessa Volz
Jacob Schrum
Jialin Liu
Simon Lucas
Adam M. Smith
S. Risi
GAN
65
229
0
02 May 2018
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