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2012.01914
Cited By
DeepCrawl: Deep Reinforcement Learning for Turn-based Strategy Games
3 December 2020
Alessandro Sestini
A. Kuhnle
Andrew D. Bagdanov
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Papers citing
"DeepCrawl: Deep Reinforcement Learning for Turn-based Strategy Games"
6 / 6 papers shown
Title
Efficient Reinforcement Learning via Decoupling Exploration and Utilization
Jingpu Yang
Helin Wang
Qirui Zhao
Zhecheng Shi
Zirui Song
Miao Fang
101
1
0
26 Dec 2023
Improving Generalization in Game Agents with Data Augmentation in Imitation Learning
Derek Yadgaroff
Alessandro Sestini
Konrad Tollmar
Ayca Ozcelikkale
Linus Gisslén
83
2
0
22 Sep 2023
Policy Fusion for Adaptive and Customizable Reinforcement Learning Agents
Alessandro Sestini
A. Kuhnle
Andrew D. Bagdanov
46
4
0
21 Apr 2021
Deep Policy Networks for NPC Behaviors that Adapt to Changing Design Parameters in Roguelike Games
Alessandro Sestini
A. Kuhnle
Andrew D. Bagdanov
39
2
0
07 Dec 2020
Demonstration-efficient Inverse Reinforcement Learning in Procedurally Generated Environments
Alessandro Sestini
A. Kuhnle
Andrew D. Bagdanov
36
7
0
04 Dec 2020
Arena: A General Evaluation Platform and Building Toolkit for Multi-Agent Intelligence
Yuhang Song
Andrzej Wojcicki
Thomas Lukasiewicz
Jianyi Wang
Abi Aryan
Zhenghua Xu
Mai Xu
Zihan Ding
Lianlong Wu
AI4CE
ELM
111
34
0
17 May 2019
1