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2101.07868
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Illuminating the Space of Beatable Lode Runner Levels Produced By Various Generative Adversarial Networks
19 January 2021
Kirby Steckel
Jacob Schrum
GAN
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Papers citing
"Illuminating the Space of Beatable Lode Runner Levels Produced By Various Generative Adversarial Networks"
3 / 3 papers shown
Title
Measuring Diversity of Game Scenarios
Yuchen Li
Ziqi Wang
Qingquan Zhang
Jialin Liu
J. Liu
63
2
0
17 Jan 2025
Dungeon and Platformer Level Blending and Generation using Conditional VAEs
Anurag Sarkar
Seth Cooper
DiffM
16
14
0
17 Jun 2021
Evolving Mario Levels in the Latent Space of a Deep Convolutional Generative Adversarial Network
Vanessa Volz
Jacob Schrum
Jialin Liu
Simon Lucas
Adam M. Smith
S. Risi
GAN
65
229
0
02 May 2018
1