Papers
Communities
Events
Blog
Pricing
Search
Open menu
Home
Papers
2102.12463
Cited By
Generating and Blending Game Levels via Quality-Diversity in the Latent Space of a Variational Autoencoder
24 February 2021
Anurag Sarkar
Seth Cooper
Re-assign community
ArXiv
PDF
HTML
Papers citing
"Generating and Blending Game Levels via Quality-Diversity in the Latent Space of a Variational Autoencoder"
4 / 4 papers shown
Title
Measuring Diversity of Game Scenarios
Yuchen Li
Ziqi Wang
Qingquan Zhang
Jialin Liu
J. Liu
63
2
0
17 Jan 2025
Evolving Populations of Diverse RL Agents with MAP-Elites
Thomas Pierrot
Arthur Flajolet
17
8
0
09 Mar 2023
Dungeon and Platformer Level Blending and Generation using Conditional VAEs
Anurag Sarkar
Seth Cooper
DiffM
16
14
0
17 Jun 2021
Evolving Mario Levels in the Latent Space of a Deep Convolutional Generative Adversarial Network
Vanessa Volz
Jacob Schrum
Jialin Liu
Simon Lucas
Adam M. Smith
S. Risi
GAN
65
229
0
02 May 2018
1