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Improving Playtesting Coverage via Curiosity Driven Reinforcement
  Learning Agents

Improving Playtesting Coverage via Curiosity Driven Reinforcement Learning Agents

25 March 2021
Camilo Gordillo
Joakim Bergdahl
Konrad Tollmar
Linus Gisslén
    OnRL
ArXivPDFHTML

Papers citing "Improving Playtesting Coverage via Curiosity Driven Reinforcement Learning Agents"

7 / 7 papers shown
Title
Automatic Bug Detection in Games using LSTM Networks
Automatic Bug Detection in Games using LSTM Networks
Elham Azizi
Loutfouz Zaman
13
2
0
13 Dec 2023
Technical Challenges of Deploying Reinforcement Learning Agents for Game
  Testing in AAA Games
Technical Challenges of Deploying Reinforcement Learning Agents for Game Testing in AAA Games
Jonas Gillberg
Joakim Bergdahl
Alessandro Sestini
Andy Eakins
Linus Gisslén
OffRL
22
7
0
19 Jul 2023
Giving Feedback on Interactive Student Programs with Meta-Exploration
Giving Feedback on Interactive Student Programs with Meta-Exploration
E. Liu
Moritz Stephan
Allen Nie
Chris Piech
Emma Brunskill
Chelsea Finn
AI4Ed
30
8
0
16 Nov 2022
Go-Explore Complex 3D Game Environments for Automated Reachability
  Testing
Go-Explore Complex 3D Game Environments for Automated Reachability Testing
Cong Lu
Raluca Georgescu
J. Verwey
24
7
0
01 Sep 2022
Automatic Testing and Validation of Level of Detail Reductions Through
  Supervised Learning
Automatic Testing and Validation of Level of Detail Reductions Through Supervised Learning
Matilda Tamm
Olivia Shamon
H. Leon
Konrad Tollmar
Linus Gisslén
18
1
0
25 Aug 2022
Godot Reinforcement Learning Agents
Godot Reinforcement Learning Agents
E. Beeching
Jilles Debangoye
Olivier Simonin
Christian Wolf
GP
OnRL
18
5
0
07 Dec 2021
Play to Grade: Testing Coding Games as Classifying Markov Decision
  Process
Play to Grade: Testing Coding Games as Classifying Markov Decision Process
Allen Nie
Emma Brunskill
Chris Piech
21
11
0
27 Oct 2021
1