Synchronize Dual Hands for Physics-Based Dexterous Guitar PlayingACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia (SIGGRAPH Asia), 2024 |
Generating Physically Realistic and Directable Human Motions from Multi-Modal InputsEuropean Conference on Computer Vision (ECCV), 2025 |
MoConVQ: Unified Physics-Based Motion Control via Scalable Discrete
RepresentationsACM Transactions on Graphics (TOG), 2023 |
Discovering Fatigued Movements for Virtual Character AnimationACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia (SIGGRAPH Asia), 2023 |
Synthesizing Physical Character-Scene InteractionsInternational Conference on Computer Graphics and Interactive Techniques (SIGGRAPH), 2023 |
ASE: Large-Scale Reusable Adversarial Skill Embeddings for Physically
Simulated CharactersACM Transactions on Graphics (TOG), 2022 |