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DL-DDA -- Deep Learning based Dynamic Difficulty Adjustment with UX and
  Gameplay constraints

DL-DDA -- Deep Learning based Dynamic Difficulty Adjustment with UX and Gameplay constraints

6 June 2021
Dvir Ben-Or
Michael Kolomenkin
G. Shabat
ArXiv (abs)PDFHTML

Papers citing "DL-DDA -- Deep Learning based Dynamic Difficulty Adjustment with UX and Gameplay constraints"

3 / 3 papers shown
Title
Difficulty Modelling in Mobile Puzzle Games: An Empirical Study on
  Different Methods to Combine Player Analytics and Simulated Data
Difficulty Modelling in Mobile Puzzle Games: An Empirical Study on Different Methods to Combine Player Analytics and Simulated Data
J. Kristensen
Paolo Burelli
117
4
0
30 Jan 2024
Affective Game Computing: A Survey
Affective Game Computing: A Survey
Georgios N. Yannakakis
Dávid Melhárt
93
15
0
25 Sep 2023
Personalized Game Difficulty Prediction Using Factorization Machines
Personalized Game Difficulty Prediction Using Factorization Machines
J. Kristensen
Christian Guckelsberger
Paolo Burelli
Perttu Hämäläinen
31
3
0
06 Sep 2022
1