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Dynamic Difficulty Adjustment in Virtual Reality Exergames through
  Experience-driven Procedural Content Generation

Dynamic Difficulty Adjustment in Virtual Reality Exergames through Experience-driven Procedural Content Generation

19 August 2021
Tobias Huber
Silvan Mertes
Stanislava Rangelova
S. Flutura
Elisabeth André
ArXiv (abs)PDFHTMLGithub (644★)

Papers citing "Dynamic Difficulty Adjustment in Virtual Reality Exergames through Experience-driven Procedural Content Generation"

5 / 5 papers shown
Design Process of a Self Adaptive Smart Serious Games Ecosystem
Design Process of a Self Adaptive Smart Serious Games Ecosystem
X. Tao
P. Chen
M. Tsami
F. Khayati
M. Eckert
107
1
0
06 Oct 2025
Born to Run, Programmed to Play: Mapping the Extended Reality Exergames
  Landscape
Born to Run, Programmed to Play: Mapping the Extended Reality Exergames LandscapeInternational Conference on Human Factors in Computing Systems (CHI), 2024
Sukran Karaosmanoglu
S. Cmentowski
Lennart E. Nacke
Frank Steinicke
126
32
0
11 Mar 2024
LightSword: A Customized Virtual Reality Exergame for Long-Term
  Cognitive Inhibition Training in Older Adults
LightSword: A Customized Virtual Reality Exergame for Long-Term Cognitive Inhibition Training in Older AdultsInternational Conference on Human Factors in Computing Systems (CHI), 2024
Qiuxin Du
Zhen Song
Haiyan Jiang
Xiaoying Wei
Dongdong Weng
Mingming Fan
210
19
0
08 Mar 2024
Continuous Reinforcement Learning-based Dynamic Difficulty Adjustment in
  a Visual Working Memory Game
Continuous Reinforcement Learning-based Dynamic Difficulty Adjustment in a Visual Working Memory Game
M. Rahimi
Hadi Moradi
A. Vahabie
H. Kebriaei
95
5
0
24 Aug 2023
Persona-driven Dominant/Submissive Map (PDSM) Generation for Tutorials
Persona-driven Dominant/Submissive Map (PDSM) Generation for TutorialsInternational Conference on Foundations of Digital Games (FDG), 2022
M. Green
Ahmed Khalifa
M. Charity
Julian Togelius
VGen
156
3
0
11 Apr 2022
1
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