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Learning Controllable 3D Level Generators

Learning Controllable 3D Level Generators

27 June 2022
Zehua Jiang
Sam Earle
M. Green
Julian Togelius
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Papers citing "Learning Controllable 3D Level Generators"

5 / 5 papers shown
Title
Simulation-Driven Balancing of Competitive Game Levels with Reinforcement Learning
Simulation-Driven Balancing of Competitive Game Levels with Reinforcement Learning
Florian Rupp
Manuel Eberhardinger
Kai Eckert
47
2
0
24 Mar 2025
Measuring Diversity of Game Scenarios
Measuring Diversity of Game Scenarios
Yuchen Li
Ziqi Wang
Qingquan Zhang
Jialin Liu
J. Liu
63
2
0
17 Jan 2025
Hierarchically Composing Level Generators for the Creation of Complex
  Structures
Hierarchically Composing Level Generators for the Creation of Complex Structures
Michael Beukman
Manuel A. Fokam
Marcel Kruger
Guy Axelrod
Muhammad Umair Nasir
Branden Ingram
Benjamin Rosman
Steven D. James
15
9
0
03 Feb 2023
Replay-Guided Adversarial Environment Design
Replay-Guided Adversarial Environment Design
Minqi Jiang
Michael Dennis
Jack Parker-Holder
Jakob N. Foerster
Edward Grefenstette
Tim Rocktaschel
116
94
0
06 Oct 2021
Evolving Mario Levels in the Latent Space of a Deep Convolutional
  Generative Adversarial Network
Evolving Mario Levels in the Latent Space of a Deep Convolutional Generative Adversarial Network
Vanessa Volz
Jacob Schrum
Jialin Liu
Simon Lucas
Adam M. Smith
S. Risi
GAN
65
229
0
02 May 2018
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