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MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient
  Neural Field Rendering on Mobile Architectures

MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architectures

30 July 2022
Zhiqin Chen
Thomas Funkhouser
Peter Hedman
Andrea Tagliasacchi
ArXivPDFHTML

Papers citing "MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architectures"

4 / 54 papers shown
Title
RobustNeRF: Ignoring Distractors with Robust Losses
RobustNeRF: Ignoring Distractors with Robust Losses
S. Sabour
Suhani Vora
Daniel Duckworth
Ivan Krasin
David J. Fleet
Andrea Tagliasacchi
20
71
0
02 Feb 2023
Neural Assets: Volumetric Object Capture and Rendering for Interactive
  Environments
Neural Assets: Volumetric Object Capture and Rendering for Interactive Environments
Aljaz Bozic
Denis Gladkov
Luke Doukakis
Christoph Lassner
3DH
22
6
0
12 Dec 2022
Efficient 3D Reconstruction, Streaming and Visualization of Static and
  Dynamic Scene Parts for Multi-client Live-telepresence in Large-scale
  Environments
Efficient 3D Reconstruction, Streaming and Visualization of Static and Dynamic Scene Parts for Multi-client Live-telepresence in Large-scale Environments
Leif Van Holland
P. Stotko
S. Krumpen
Reinhard Klein
Michael Weinmann
3DH
30
3
0
25 Nov 2022
ReLU Fields: The Little Non-linearity That Could
ReLU Fields: The Little Non-linearity That Could
Animesh Karnewar
Tobias Ritschel
Oliver Wang
Niloy J. Mitra
131
100
0
22 May 2022
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