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Two-person Graph Convolutional Network for Skeleton-based Human
  Interaction Recognition

Two-person Graph Convolutional Network for Skeleton-based Human Interaction Recognition

12 August 2022
Zheng Li
Yueran Li
Linlin Tang
Tong Zhang
Jingyong Su
    GNN
    3DH
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Papers citing "Two-person Graph Convolutional Network for Skeleton-based Human Interaction Recognition"

6 / 6 papers shown
Title
AsyReC: A Multimodal Graph-based Framework for Spatio-Temporal Asymmetric Dyadic Relationship Classification
AsyReC: A Multimodal Graph-based Framework for Spatio-Temporal Asymmetric Dyadic Relationship Classification
Wang Tang
Fethiye Irmak Dogan
Linbo Qing
Hatice Gunes
21
0
0
07 Apr 2025
UnityGraph: Unified Learning of Spatio-temporal features for
  Multi-person Motion Prediction
UnityGraph: Unified Learning of Spatio-temporal features for Multi-person Motion Prediction
Kehua Qu
Rui Ding
Jin Tang
3DH
26
0
0
06 Nov 2024
Relation Learning and Aggregate-attention for Multi-person Motion
  Prediction
Relation Learning and Aggregate-attention for Multi-person Motion Prediction
Kehua Qu
Rui Ding
Jin Tang
3DH
27
0
0
06 Nov 2024
Zero-Shot Skeleton-based Action Recognition with Dual Visual-Text
  Alignment
Zero-Shot Skeleton-based Action Recognition with Dual Visual-Text Alignment
Jidong Kuang
Hongsong Wang
Chaolei Han
Jie Gui
19
1
0
22 Sep 2024
Skeleton-based Group Activity Recognition via Spatial-Temporal Panoramic
  Graph
Skeleton-based Group Activity Recognition via Spatial-Temporal Panoramic Graph
Zheng Li
Xinle Chang
Yueran Li
Jingyong Su
27
0
0
28 Jul 2024
Stronger, Faster and More Explainable: A Graph Convolutional Baseline
  for Skeleton-based Action Recognition
Stronger, Faster and More Explainable: A Graph Convolutional Baseline for Skeleton-based Action Recognition
Yisheng Song
Zhang Zhang
Caifeng Shan
Liang Wang
117
230
0
20 Oct 2020
1