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GPU implementation of a ray-surface intersection algorithm in CUDA (Compute Unified Device Architecture)
7 September 2022
Raymond W. T. Leung
3DV
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Papers citing
"GPU implementation of a ray-surface intersection algorithm in CUDA (Compute Unified Device Architecture)"
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An experience with PyCUDA: Refactoring an existing implementation of a ray-surface intersection algorithm
Raymond W. T. Leung
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03 May 2023
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